Spirit Magic

In Earthlem and beyond, Spirit Magic is using one’s aura as a weapon and is arch-type for Aura manipulation novice users. This fundamental energy of the universe is derived from all living things as well as the dead and attempts to connect and bind individuals. It is neutral in nature and can bend to anyone’s will. In practice, spirit magic is about directing, redirecting, scrying, attracting, infusing, and repelling opposing spiritual energy. It has no effect on the physical realm except against one’s foe. It shares characteristic to cosmic magic.

A user of spirit magic can use their aura to manipulate auras of others by repelling the target with telekinesis like force or pull the target to user by latching onto their aura. If user is trying to locate a magic source or person, they can use their aura to trace the energy to its source. If there is a strong source of spirit magic,one can use the magic to glide on or boost one’s agility, but not fly. Spirit energy can also be used to empower the "Aura Attack" of another.

Because the dead souls are composed of of spirit energy, their souls can be converted into energy for usage. (As with the living when combined with mystic rituals) User can also serve as a medium relaying any messages from the deceased to any love ones still alive or other undead spirits as spirits are unable to see or communicate with other spirits. The magic user can even go as far to make them faintly visible to others.

Spirit magic has the ability to create a beacon to attract spirits or bring dragon-kin to Earthlem. Equally, spiritual magic can seal or banish spirits or dragon-kin from the Earthlem as well in the form of exorcism. Amateur user of spirit magic will employ blood inscription as there is spirit energy in every drop of blood. This somewhat applies to the living as they can be cut off momentarily from using spirit magic by another user by severing their connection to the spiritual energies in the atmosphere. With mysticism, a user can sense magic, amplify magic, and call wandering spirits or otherwordly being to them.

The purest way to use spirit magic is through martial arts as the spiritual connection is at its strongest when making contact. Martial art requires a practitioner to full understanding of oneself as well as their connection with all life. Know when and who to strike is through allowing the magic user in question to allow the flow of the spirit energies to guide them to their opponent’s weakness. The results are devastating to the receiver and superhuman to those witnessing the phenomenon.

Now to cut off one from using their aura to connect with spirit energy in the atmosphere, one must use a spell circle or charms specifically created to ward off spirit energy in the vicinity. However, this does not prevent foes from using their aura as a weapon as oppose to manipulate spirit energy in the atmosphere or opponent's aura. Using one's aura as a weapon is called Aura Combat, which is more of a self-empowering art of fighting than magic.

Application
Abjuration
 * Healing: Transferring wounds to two or more people. Requires a spiritual ritual.
 * Infusion: to empower one's physical attributes or giving a weapon a spiritual energy to fight undead spirits.
 * Wards: Creating magic barriers to defend against hostile attacks or chaos elements.

Evocation


 * Bending: Manipulating existing energies in the air through laws of attraction. This include energy projection, pulling one's soul to you, or pushing them in away as well as gliding on currents of spirit energy.
 * Divine Presence: Producing an aura to manipulate the area and the creatures within it.

Spiritualism

Mysticism
 * Communing: Communication, summoning, or banishing Spirits, darkness, or Dragon-kins.
 * Conversation: Removing a soul from their body and converting it to useable energy.
 * Purification: To expel access spirit energy or cleanse an area of undead spirits.
 * Spell Ritual: Using runes or spell circles to increase manipulation of spirit energy.
 * Blood Markings: Using one's blood to created barriers or a means to control others for a short amount of time.
 * Amplification: Can amplify a spell or aura attack by converting spirits into access energy.
 * Beacon: Creating a energy source to draw spirits and otherwordly beings.
 * Extra-Sensory Perception: Sensing magic energy from any source except Earth Magic.